While most of the terrain at Black Rock features smooth dirt and minimal rock, the top of Sickter Gnar (SG1) is definitely an exception. From the start ramp, it runs head long into an awkward rock garden rife with pedal grabbers. The rock garden does fade away quickly, but it isn\u2019t time to relax just yet. Ahead, a sharp right turn charges into another techy section with steep roll-downs and off-camber rocks. It's a good challenge that's quite fun, but it does come at you fast the first time. A final rock-armored turn is all that separates riders from the more customary dirt ahead. The rest of the section flies by in an assortment of berms, booters, and doubles before reaching the optional road gap across the Summit Access Road.<br><br>SG2 matches the fast pace with straightaways and more chances to catch air. If you're riding in the wet, be aware that the in-trail tabletop jump has a wood landing. In the distance, a wide, wooden arch dominates the scene as it crosses over Granny\u2019s Kitchen. The last few turns mix in a few roots for added flavor before reaching an optional hip above the Summit Access Road.<br><br>Up next is a section of cruising fun as SG3 forgoes back-to-back hits for narrow singletrack and deep berms that feel like riding on the Forest Moon of Endor. The final berm banks right past a small section of paver stones before feeding into a small drop. It's more-or-less rollable but feels very abrupt when you aren't expecting it. <br><br>From the road, there are two options \u2013 the Sickter Gnar Bypass takes off straight ahead, and SG4 begins just down the road. Most people naturally flow into the bypass, but if you want to stick to Sickter Gnar proper, look for a rocky chute to the left that leads to a long-planked skinny that offers a balancing challenge. On the other side, the trail picks up the bypass (look for riders as you merge) and continues through stepped log-rolls and optional jumps before leveling out at the clearing formed by the Lower Road Spur.<br><br>Keep pedaling to mainta
Top of Mount Brown.
Hitting a jump in the skills area to warm up before dropping in.